Copied from Discord. Message fil#8276 for information.
• Marksman buffed, now gains: + 0.3 max health per main level (previously none) + 0.001 movement speed per main level. (base minecraft movement speed is 0.1) (previously none) • Rogue buffed, now gains: + 0.25 max health per main level (previously none) + 0.0015 movement speed per main level. (base minecraft movement speed is 0.1) (previously none) + 0.065 attack speed per main level (previously 0.05) + 1 max mana per main level • Paladin buffed, now gains: + 0.55 max health per main level (previously 0.3) + Base Health increased from 22 to 24 • Mage adjusted, changed: + Mage did not receive any max mana or mana regeneration per main level. This was a bug. Mage will now properly receive: * 25 Base Maximum Mana; + 1.5 maximum mana per main level. * 0.2 base mana regeneration; + 0.07 mana regeneration per main level. - Maximum Health reduced from 18 to 16. - Base health regeneration decreased to 0.05 - Firestorm ability damage decreased from 3 to 1.2 damage per level. - Base movement speed decreased from 20 to 16 - Lose 0.0002 movement speed per level. Although this isn't a lot, this is aimed at late-game mage where you'll have super powerful items but need to be careful. • All information about these stats have been updated in the /class GUI. • Nexus Defender (Paladin), Quantum Arcanist (Mage), Pulsefire Berserker (Warrior), Project Assassin (Rogue), Cosmic Ranger (Marksman) armor sets will be released. • All weapons that are counterparts to their armor sets will be added as well. • Nebula Dragonslayer Orb heavily buffed, it was incredibly weak especially against bosses. (DM me if you have one and need the new one) • Spellweaver's Gauntlet damage buffed, but attack speed slightly nerfed. (DM me if you have one and need the new one)